theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
a heavy, heavy rain. a clear day.
I created this site
.so an active mazelike process
much more tactility
as in
i love to walk around and see things and take photos and go online and look at websites and click on links and take screenshots i love to surf and i love to browse
something for the future. something to look at when this is more. I've been thinking about... whatever
Windrush Art Kid Oligarch
dusk
in a snowy forest and I'm playing with a fox.yes
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
so the method has to be autonomous
Sun, 02 Nov 2025 22:11:24
you cannot feed someone language, they have to speak
i struggle with building a personal technical architecture for storing media, both curation and creation. instead i bookmark everything
in a post. I want to be remembered
Can I see
"Put a blanket."