i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

yes

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

Lift Analysis

what do you mean

i have read not even 1 book

isaac

to work in time to get to the timeless, perfection thru chaos

like people can read 100 books and still not have the fire within them

or never left

god being the centre magnet

is everyoneback on tumblr now

in a way what we are really interested in with pedagogy is the magnetisation

brb i will read and reply sincerely

lol yea

no i haven't really read anything

isaac newton

god "possessing" artists "possessing" people

not their contents

yeah

i don't really want to be associated with that one for some reason

thank you

so magnetisation means the divine spirit acting thru u endowing you with its qualities


Actual born-Londoners aren't LARPing like this, they sold their shite family home for a million pounds and moved to Malaga years ago. They have their culture and they've taken it elsewhere.

Thank you, Jack