It's
dusk
in a snowy forest and I'm playing with a fox.Thu, 04 Dec 2025 11:31:03
Lift Analysis
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
think this is much more rhizomatic or immanent or mazelike than mainstream education now
god being the centre magnet
i understand
with this post net clarity and the hours of nothing that followed I realise this is going to be awful.
I'm in a crowded lift and a girl I've never met tells me she thinks she might love me.
The lift won't stop at any floor, and I can't talk in front of all these people.
so i or you can author smaller fragments that get arranged
so magnetisation means the divine spirit acting thru u endowing you with its qualities
...
yes
it exists in my head in some way that i'm trying to get out i lied on my story a little bit because i'm mostly feeling it and thinking about it. feeling something deeply doesn't necessitate any kind of deep relevance or whatever but the thinking is useful
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
Above and in front two birds are darting in and out of a tree. Sometimes they collide to fight or maybe mate, but I can't really make it out in the low light. It's just after
dusk
, I have nothing to do, I'm watching them, trying to figure it out.i sat down to eat my peasant dinner but i thought it was a song you sent so i didn’t watch it then
Hours staring at the ceiling, the wall, curling up into a ball. It seems annoyed with the light, it kind of recoils. It will get lighter. I wonder where it goes in the day.
Can I see
wait what is that
god "possessing" artists "possessing" people