amazing hopefully this was all legible and frankly i might be going very off board but you seemed interesting

Today I felt like starting


i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

no longer writing in the third person

i am quite confused, not quite getting the idea of it

1


Sun, 23 Nov 2025 10:37:17

there's probably something in that, but I don't feel like thinking about it too much yet.

yeah people dont get it they assume its ahnaf

its good

magnetises a pin

is this you as well

i love it here

i don't really want to be associated with that one for some reason

so i or you can author smaller fragments that get arranged

that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.

we need to be deconstructing our identities

part of an old note. It will get lighter.

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext