Lift Analysis
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
so i or you can author smaller fragments that get arranged
that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.
i did until you asked which kind of gave it away
you cannot feed someone language, they have to speak
like first name
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
in a way what we are really interested in with pedagogy is the magnetisation
the only things i have read are just excerpts and 1 dialogue by plato fully and mcluhan's medium is the massage but it cannot be considered a book
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i really havent
this is possible in mazelike research sprints on the internet
Thu, 04 Dec 2025 11:31:03
yeah people dont get it they assume its ahnaf
idk