much more tactility

Rain, starting

it is hopeful

It Will Get Lighter

13, H, grate

Sun, 23 Nov 2025 10:37:17


in a post. I want to be remembered

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me

you cannot feed someone language, they have to speak

magnetisation basically means the induction of divine form unto you

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

this is possible in mazelike research sprints on the internet

okay this is interesting because pedagogies we have rn are not proper models

i haven't read 100 book s so i'm probably not getting the depth of all of what you're saying

that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.

and the fake qualifier

there's probably something in that, but I don't feel like thinking about it too much yet.

send link

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