It Will Get Lighter

Mon, 03 Nov 2025 08:38:49

1

so at the end

Can I see

i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me

okay this is interesting because pedagogies we have rn are not proper models

Lift Analysis

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

so the method has to be autonomous

i love to walk around and see things and take photos and go online and look at websites and click on links and take screenshots i love to surf and i love to browse

not their contents

but i respect your search

i see a website though something that reconfigures or is mazelike

my watchlater reached its limit years ago and now i have to create a playlist for each new topic im interested in but it is incredibly hard to create the taxonomy of knowledge because everything seems to be everything else because at the end it is what you get from it that matters not what is given

Lift Analysis

2 (actually index). two is company

Sun, 02 Nov 2025 22:11:24

Sun, 02 Nov 2025 23:49:08

The Hatton geezer (fuck off) reminds me of this old failed actor who I'd met at a party a few years ago, another man out of time and out of place. This actor had scored a minor role in Lock, Stock and Two Smoking Barrels and never really let go of it, had gone on to build his whole identity around it. I can't really blame him.

⚠️ Live Document Forever ⚠️

IWGD

Better Lift

Pimlico Rats


brb i will read and reply sincerely