Lift Analysis

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

Lift Analysis

is this you as well

so the method has to be autonomous

you know who you are. no more time, not like

1

. way too specific.

it holds me to something (you, now). I love editing!

plato

Mon, 03 Nov 2025 08:38:49

She closes the window. I wasn't paying attention anyway, I'm getting cold, and the birds are nowhere to be seen. I go inside.

2 (actually index). two is company

i did until you asked which kind of gave it away

i hadn't considered this pedagogically or as a kind of personal knowledge management system (puke) at all but i suppose it is both of those things