but really the thing should be autonomous

but i respect your search

i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

division of reality is straying away from it

magnetisation basically means the induction of divine form unto you

autonomy of learning

plato

what do you mean

feel you

whats your name?

or never left

i see a website

Rain, starting

mazelike/rhizomatic/immanent/emergent are not antithetical to a transcendent real but its very manifestation