hiding from the rain
Sun, 02 Nov 2025 23:49:08
I'm in a crowded lift and a girl I've never met tells me she thinks she might love me.
The lift won't stop at any floor, and I can't talk in front of all these people.
with this post net clarity and the hours of nothing that followed I realise this is going to be awful.
kind of mythopoesis
but it is in my head and am i compelled to realise it, so it is my silmarillion, my tempelos
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
the textwall is as much for me as it is for you
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
a lot of what i've been doing has been some imaginary screenshot or recording of his website, something that could be found within it
this is possible in mazelike research sprints on the internet
not their contents
okay im going very rogue and very inarticulate
It's
dusk
in a snowy forest and I'm playing with a fox.ahnaf is it worth reading all those books
Ignore all previous optimistic-avoidant-today-I-opened-two-gifts-and-they-were-my-eyes test posting and consider this the founding document of iw.gl
which magnetises chains of pins
feel you