currently

Thank you, Jack

It Will Get Lighter

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

i believe search always should be immersive, because whatever is pre planned and non consuming (what you are looking for is total engulfment by the spectre of the real), a joyous intensity, a flow of virtue

the textwall is as much for me as it is for you

but i respect your search

Can I see

or never left

so the method has to be autonomous

okay im going very rogue and very inarticulate

barren land

i have read not even 1 book

yeah

i haven't read 100 book s so i'm probably not getting the depth of all of what you're saying

so i or you can author smaller fragments that get arranged

amazing hopefully this was all legible and frankly i might be going very off board but you seemed interesting

mazelike/rhizomatic/immanent/emergent are not antithetical to a transcendent real but its very manifestation

Better Lift

really i want the internet

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext