not their contents

barren land

Pimlico Rats

so magnetisation means the divine spirit acting thru u endowing you with its qualities

stalgivc is the greatest poster of all time

have you read

plato

i dont understand magnetisation

its good

i see a website though something that reconfigures or is mazelike


i see a website

"No, it'll get cold!"
"Put a tut ahh put a-"

13, H, grate

sorry i am texting like a slav

way too random but already engaging. i want to explore it

i sat down to eat my peasant dinner but i thought it was a song you sent so i didn’t watch it then

but really the thing should be autonomous

i have read not even 1 book

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

Hours staring at the ceiling, the wall, curling up into a ball. It seems annoyed with the light, it kind of recoils. It will get lighter. I wonder where it goes in the day.

a heavy, heavy rain. a clear day.

I created this site

.

isaac newton

like magnets

i really havent

i hadn't considered this pedagogically or as a kind of personal knowledge management system (puke) at all but i suppose it is both of those things

isaac

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

no i haven't really read anything