fw
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
something religious, a kind of complex,
it will get lighter
, something washing, cleansing, revealing, etc."No, it'll get cold!"
"Put a tut ahh put a-"
One of the birds shoots out of the tree.
Can I see
okay im going very rogue and very inarticulate
to work in time to get to the timeless, perfection thru chaos
Thank you for telling me that I'm failing to see how I'm reproducing the dynamics I'm trying to critique by only describing my Korean colleague / fresh meat and the black girl in relation to others and myself.
i struggle with building a personal technical architecture for storing media, both curation and creation. instead i bookmark everything
there is a distinction between western-modern pedagogical systems that's like text-based as in a legal method but there is an idea of "pathshala" or "guru shissho"/ "porompora" i mean how masters relayed knowledge to the student by (oral) transmission often by memorising books. so what was taught was always interactive. knowledge was interactive, you spoke with people rather than read texts.
autonomy of learning
i love to walk around and see things and take photos and go online and look at websites and click on links and take screenshots i love to surf and i love to browse
After thinking and forgetting and thinking and forgetting
hiding from the rain
We stand there laughing. The fireworks go off behind him.
Sun, 02 Nov 2025 22:11:24