theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
but it is in my head and am i compelled to realise it, so it is my silmarillion, my tempelos
but really the thing should be autonomous
Thank you, Jack
i am quite illiterate on producing technology
really i want the internet
amazing hopefully this was all legible and frankly i might be going very off board but you seemed interesting
wow, you are the first stranger to write a textwall to me
there is a distinction between western-modern pedagogical systems that's like text-based as in a legal method but there is an idea of "pathshala" or "guru shissho"/ "porompora" i mean how masters relayed knowledge to the student by (oral) transmission often by memorising books. so what was taught was always interactive. knowledge was interactive, you spoke with people rather than read texts.
you have a beautiful account btw
to work in time to get to the timeless, perfection thru chaos
okay im going very rogue and very inarticulate
I'm in a crowded lift and a girl I've never met tells me she thinks she might love me.
The lift won't stop at any floor, and I can't talk in front of all these people.
i know a little bit of lacan which probably influences me in a way i cant articulate
we need to be deconstructing our identities
i sat down to eat my peasant dinner but i thought it was a song you sent so i didn’t watch it then
nope. i only remember the leaves bristling behind the window during chemistry class
ahnaf abrar