theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
"Anyway, you're you. I mean, look at you!" she says. "You could get with anyone, anyone in the street. Really."
with this post net clarity and the hours of nothing that followed I realise this is going to be awful.
It's
dusk
in a snowy forest and I'm playing with a fox.brb i will read and reply sincerely
"Put a blanket."
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
Thu, 06 Nov 2025 23:18:46
She says something that isn't really right but isn't really wrong. I'm not taking in their words any more, just their voices, trying to get a feel for whatever is going on between them. I'm imagining what it's like for them in this delicate situation, what I would say if it were me. She has that perfect upper-class accent, and she's using whatever upper-class tact that comes with it to navigate this. Style. They can't be together, but their voices are betraying them.
but really the thing should be autonomous
One of the birds shoots out of the tree.
something religious, a kind of complex,
it will get lighter
, something washing, cleansing, revealing, etc.something for the future. something to look at when this is more. I've been thinking about... whatever
Above and behind a window opens and a cigarette hangs out.
really i want the internet