"No, it'll get cold!"
"Put a tut ahh put a-"

with this post net clarity and the hours of nothing that followed I realise this is going to be awful.

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine


a heavy, heavy rain. a clear day.

I created this site

.

it exists in my head in some way that i'm trying to get out i lied on my story a little bit because i'm mostly feeling it and thinking about it. feeling something deeply doesn't necessitate any kind of deep relevance or whatever but the thinking is useful

kind of mythopoesis

that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.

i see a website though something that reconfigures or is mazelike

        13       |
                |
                |
            H   |
                |
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. . . .         |
. . . .         |
. . . .         |
. . . .         |
                |

i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me

One of the birds shoots out of the tree.

i believe search always should be immersive, because whatever is pre planned and non consuming (what you are looking for is total engulfment by the spectre of the real), a joyous intensity, a flow of virtue