It Will Get Lighter

Imprint, memory, impact, representation, impression

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.

so i or you can author smaller fragments that get arranged

you cannot feed someone language, they have to speak

lol

its performative

you cannot feed someone truth

        13       |
                |
                |
            H   |
                |
                |
. . . .         |
. . . .         |
. . . .         |
. . . .         |
                |

propensity within someone

this is possible in mazelike research sprints on the internet

i love to walk around and see things and take photos and go online and look at websites and click on links and take screenshots i love to surf and i love to browse

much more tactility

so an active mazelike process

think this is much more rhizomatic or immanent or mazelike than mainstream education now

kind of mythopoesis

yes

amazing hopefully this was all legible and frankly i might be going very off board but you seemed interesting

IWGD

Rain, starting