idk
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
Sun, 02 Nov 2025 22:11:24
Thu, 06 Nov 2025 23:18:46
Lift Analysis
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
Mon, 03 Nov 2025 08:38:49
isaac newton
i love it here
yeah people dont get it they assume its ahnaf
the point of this was to try and avoid this narcissistic death spiral I'm in by acting anonymously and impulsively. how can that feeling that even Jack can't describe paralyse me if my name isn't next to any of this? the excitement of believing I just need a new process has overcome me and I have cummed out an empty webpage.
we can only engage in such a way
barren land
i love to walk around and see things and take photos and go online and look at websites and click on links and take screenshots i love to surf and i love to browse
i really havent
no longer writing in the third person
abrar?
this is possible in mazelike research sprints on the internet
Thu, 06 Nov 2025 21:22:59
its good