wait what is that
Thu, 06 Nov 2025 23:18:46
Thu, 04 Dec 2025 11:31:03
Windrush Art Kid Oligarch
I'm in a crowded lift and a girl I've never met tells me she thinks she might love me.
The lift won't stop at any floor, and I can't talk in front of all these people.
something for the future. something to look at when this is more. I've been thinking about... whatever
hiding from the rain
Sun, 02 Nov 2025 22:11:24
there's probably something in that, but I don't feel like thinking about it too much yet.
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a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
After thinking and forgetting and thinking and forgetting
Tue, 02 Dec 2025 11:29:50
i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me
kind of mythopoesis
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
something religious, a kind of complex,
it will get lighter
, something washing, cleansing, revealing, etc.wow, you are the first stranger to write a textwall to me
...