Windrush Art Kid Oligarch
It's
in a snowy forest and I'm playing with a fox.something for the future. something to look at when this is more. I've been thinking about... whatever
currently
I wonder if she knew I was down there listening? I wonder if she would've said something more true, more personal, more raw, more heartfelt, more harsh, more seductive, more freeing, more exposing, more risky, more romantic, more rude, more honest, more anything, if there hadn't been an audience.
with this post net clarity and the hours of nothing that followed I realise this is going to be awful.
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it holds me to something (you, now). I love editing!
i see a website
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.
kind of mythopoesis
Like the tide, it comes in and it washes over the beach. It's beautiful. But like the tide it goes out, sometimes it goes out further than it ever has, it recedes back across the beach and further out beyond the horizon. The bare seabed opens up in front of you and all you can do is look at it.
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
magnetisation basically means the induction of divine form unto you
autonomy of learning
whats your name?
Mon, 03 Nov 2025 08:38:49
you cannot feed someone language, they have to speak