a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

no longer writing in the third person

Rain, starting

Thu, 04 Dec 2025 11:31:03


13, H, grate

It's

dusk

in a snowy forest and I'm playing with a fox.
It bites my wrist but there is only a dull ache.
I feel that it wants to say sorry but can't. I die.

I'm in a crowded lift and a girl I've never met tells me she thinks she might love me.
The lift won't stop at any floor, and I can't talk in front of all these people.

IWGD

brb i will read and reply sincerely

i love to walk around and see things and take photos and go online and look at websites and click on links and take screenshots i love to surf and i love to browse

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine


currently

Tue, 02 Dec 2025 11:29:50

Thu, 06 Nov 2025 23:18:46



I am below everything.

She closes the window. I wasn't paying attention anyway, I'm getting cold, and the birds are nowhere to be seen. I go inside.

there's probably something in that, but I don't feel like thinking about it too much yet.