Mon, 03 Nov 2025 08:38:49
Sun, 02 Nov 2025 23:49:08
i am quite confused, not quite getting the idea of it
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
it exists in my head in some way that i'm trying to get out i lied on my story a little bit because i'm mostly feeling it and thinking about it. feeling something deeply doesn't necessitate any kind of deep relevance or whatever but the thinking is useful
wow, you are the first stranger to write a textwall to me
with this post net clarity and the hours of nothing that followed I realise this is going to be awful.
to work in time to get to the timeless, perfection thru chaos
i haven't read 100 book s so i'm probably not getting the depth of all of what you're saying
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
i see a website though something that reconfigures or is mazelike
was it worth it
i love it here
or never left
its good
your feed looks like my tumblr
Thu, 04 Dec 2025 11:31:03
whats your name?
is everyoneback on tumblr now
i am quite illiterate on producing technology
god "possessing" artists "possessing" people
like magnets
Lift Analysis
i hadn't considered this pedagogically or as a kind of personal knowledge management system (puke) at all but i suppose it is both of those things
its good
After thinking and forgetting and thinking and forgetting
much more tactility