a heavy, heavy rain. a clear day.

I created this site

.

Mon, 03 Nov 2025 08:38:49

It Will Get Lighter

Sun, 02 Nov 2025 23:49:08

i am quite confused, not quite getting the idea of it

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

it exists in my head in some way that i'm trying to get out i lied on my story a little bit because i'm mostly feeling it and thinking about it. feeling something deeply doesn't necessitate any kind of deep relevance or whatever but the thinking is useful

wow, you are the first stranger to write a textwall to me

with this post net clarity and the hours of nothing that followed I realise this is going to be awful.

Worse Lift

13, H, grate


to work in time to get to the timeless, perfection thru chaos

i haven't read 100 book s so i'm probably not getting the depth of all of what you're saying

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

i see a website though something that reconfigures or is mazelike

was it worth it

i love it here

or never left

that looks like my instagram account

its good

your feed looks like my tumblr

Thu, 04 Dec 2025 11:31:03

whats your name?

is everyoneback on tumblr now

i am quite illiterate on producing technology

god "possessing" artists "possessing" people

like magnets

Lift Analysis

i hadn't considered this pedagogically or as a kind of personal knowledge management system (puke) at all but i suppose it is both of those things

its good

After thinking and forgetting and thinking and forgetting

much more tactility