We gather around the start of a causeway down to the Thames. It's a pretty cold night and there's a breeze coming off the river.

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

kind of mythopoesis

but really the thing should be autonomous

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.

or never left

i hope ai fixes this with the cessation of interfaces and walls

as in

to work in time to get to the timeless, perfection thru chaos

i love it here

is this you as well

...

part of an old note. It will get lighter.

what do you think my name is