i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me
I am below everything.
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
something for the future. something to look at when this is more. I've been thinking about... whatever
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Thu, 04 Dec 2025 11:31:03