theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
all that is to say
bro i read nothing in my life
whats your name?
so at the end
its good
have you read
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
sorry i am texting like a slav
i hope ai fixes this with the cessation of interfaces and walls
think this is much more rhizomatic or immanent or mazelike than mainstream education now
okay this is interesting because pedagogies we have rn are not proper models
Lift Analysis
i want to do that too
it exists in my head in some way that i'm trying to get out i lied on my story a little bit because i'm mostly feeling it and thinking about it. feeling something deeply doesn't necessitate any kind of deep relevance or whatever but the thinking is useful
nope. i only remember the leaves bristling behind the window during chemistry class
i hadn't considered this pedagogically or as a kind of personal knowledge management system (puke) at all but i suppose it is both of those things
its good
your feed looks like my tumblr
as in
propensity within someone