i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me
I'm in a crowded lift and a girl I've never met tells me she thinks she might love me.
The lift won't stop at any floor, and I can't talk in front of all these people.
Lift Analysis
Above and behind a window opens and a cigarette hangs out.
Thu, 06 Nov 2025 23:18:46
Ignore all previous optimistic-avoidant-today-I-opened-two-gifts-and-they-were-my-eyes test posting and consider this the founding document of iw.gl
but really the thing should be autonomous
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.
Sun, 23 Nov 2025 10:37:17
Mon, 03 Nov 2025 08:38:49
Sun, 02 Nov 2025 23:49:08
the textwall is as much for me as it is for you
Sun, 02 Nov 2025 22:11:24
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
"Put a blanket."
with this post net clarity and the hours of nothing that followed I realise this is going to be awful.
no longer writing in the third person