It's

dusk

in a snowy forest and I'm playing with a fox.
It bites my wrist but there is only a dull ache.
I feel that it wants to say sorry but can't. I die.

Thu, 06 Nov 2025 21:22:59

Windrush Art Kid Oligarch


a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

wow, you are the first stranger to write a textwall to me

but it is in my head and am i compelled to realise it, so it is my silmarillion, my tempelos

it exists in my head in some way that i'm trying to get out i lied on my story a little bit because i'm mostly feeling it and thinking about it. feeling something deeply doesn't necessitate any kind of deep relevance or whatever but the thinking is useful

i see a website

Better Lift

the site i am dreaming

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

think this is much more rhizomatic or immanent or mazelike than mainstream education now

fw

so the method has to be autonomous

barren land

its performative


Better Lift

there is a distinction between western-modern pedagogical systems that's like text-based as in a legal method but there is an idea of "pathshala" or "guru shissho"/ "porompora" i mean how masters relayed knowledge to the student by (oral) transmission often by memorising books. so what was taught was always interactive. knowledge was interactive, you spoke with people rather than read texts.

amazing hopefully this was all legible and frankly i might be going very off board but you seemed interesting

god "possessing" artists "possessing" people

propensity within someone