we want to live the knowledge too live the content

yes

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

Hours staring at the ceiling, the wall, curling up into a ball. It seems annoyed with the light, it kind of recoils. It will get lighter. I wonder where it goes in the day.

Thank you, Jack

kind of mythopoesis

I'm trying to picture the scene inside, like I was trying to picture the scene in the tree.

She closes the window. I wasn't paying attention anyway, I'm getting cold, and the birds are nowhere to be seen. I go inside.

I'm in a crowded lift and a girl I've never met tells me she thinks she might love me.
The lift won't stop at any floor, and I can't talk in front of all these people.

It's

dusk

in a snowy forest and I'm playing with a fox.
It bites my wrist but there is only a dull ache.
I feel that it wants to say sorry but can't. I die.

it exists in my head in some way that i'm trying to get out i lied on my story a little bit because i'm mostly feeling it and thinking about it. feeling something deeply doesn't necessitate any kind of deep relevance or whatever but the thinking is useful

Mon, 03 Nov 2025 08:38:49

i love to walk around and see things and take photos and go online and look at websites and click on links and take screenshots i love to surf and i love to browse

currently

There is a pause. She ashes her cigarette. It falls on me. It seems like the birds have stopped too.

there's probably something in that, but I don't feel like thinking about it too much yet.

Above and behind a window opens and a cigarette hangs out.

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

Windrush Art Kid Oligarch

Lift Analysis

Sun, 23 Nov 2025 10:37:17

something for the future. something to look at when this is more. I've been thinking about... whatever