a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

Thu, 06 Nov 2025 21:22:59

Ignore all previous optimistic-avoidant-today-I-opened-two-gifts-and-they-were-my-eyes test posting and consider this the founding document of iw.gl

but really the thing should be autonomous

I know that if I try to make this entry any more than it is I will ruin it.

It Will Get Lighter

much more tactility

so the method has to be autonomous

hello reader,

the only things i have read are just excerpts and 1 dialogue by plato fully and mcluhan's medium is the massage but it cannot be considered a book

idk

Thu, 06 Nov 2025 23:18:46

I'm trying to picture the scene inside, like I was trying to picture the scene in the tree.

your feed looks like my tumblr

"No, it'll get cold!"
"Put a tut ahh put a-"

Sun, 02 Nov 2025 21:54:03

yeah

something religious, a kind of complex,

it will get lighter

, something washing, cleansing, revealing, etc.

autonomy of learning

1

we can only engage in such a way

i guess imagine a multimedia obsidian or notion that behaves according to some insane arcane rules that you can't ever really determine