nope. i only remember the leaves bristling behind the window during chemistry class

Sun, 02 Nov 2025 21:54:03


i am quite confused, not quite getting the idea of it

i believe search always should be immersive, because whatever is pre planned and non consuming (what you are looking for is total engulfment by the spectre of the real), a joyous intensity, a flow of virtue

Mon, 03 Nov 2025 08:27:13

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

something for the future. something to look at when this is more. I've been thinking about... whatever

Ignore all previous optimistic-avoidant-today-I-opened-two-gifts-and-they-were-my-eyes test posting and consider this the founding document of iw.gl

It Will Get Lighter

kind of mythopoesis


but really the thing should be autonomous

        13       |
                |
                |
            H   |
                |
                |
. . . .         |
. . . .         |
. . . .         |
. . . .         |
                |

i see a website though something that reconfigures or is mazelike


brb i will read and reply sincerely

idk