a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
I am below everything.
i am quite confused, not quite getting the idea of it
its good
isaac
no i haven't really read anything
barren land
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
it holds me to something (you, now). I love editing!
something for the future. something to look at when this is more. I've been thinking about... whatever
yeah
...
Ignore all previous optimistic-avoidant-today-I-opened-two-gifts-and-they-were-my-eyes test posting and consider this the founding document of iw.gl
Windrush Art Kid Oligarch
you know who you are. no more time, not like
1
. way too specific.Mon, 03 Nov 2025 08:27:13
lol
Dreams like these are highly symbolic and emotionally intense. Here’s a breakdown of common interpretations:
The slug lives in my bathroom. I only see it in the early hours of the morning, when I'm not quite right.
i see a website
Sun, 02 Nov 2025 21:54:03