theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

yes

wow, you are the first stranger to write a textwall to me

yeah people dont get it they assume its ahnaf

god "possessing" artists "possessing" people

think this is much more rhizomatic or immanent or mazelike than mainstream education now

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext