Rain, starting

its good

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

Above and behind a window opens and a cigarette hangs out.

there's probably something in that, but I don't feel like thinking about it too much yet.

Thu, 06 Nov 2025 23:18:46

i see a website

something religious, a kind of complex,

it will get lighter

, something washing, cleansing, revealing, etc.

Thu, 04 Dec 2025 11:31:03

it exists in my head in some way that i'm trying to get out i lied on my story a little bit because i'm mostly feeling it and thinking about it. feeling something deeply doesn't necessitate any kind of deep relevance or whatever but the thinking is useful

Wed, 11 Nov 2025 21:12:41

"Put a blanket."

so i or you can author smaller fragments that get arranged

There is a pause. She ashes her cigarette. It falls on me. It seems like the birds have stopped too.

"Anyway, you're you. I mean, look at you!" she says. "You could get with anyone, anyone in the street. Really."

Sun, 23 Nov 2025 10:37:17

something for the future. something to look at when this is more. I've been thinking about... whatever

but really the thing should be autonomous

barren land

autonomy of learning

i love to walk around and see things and take photos and go online and look at websites and click on links and take screenshots i love to surf and i love to browse

this is possible in mazelike research sprints on the internet

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

as in