i guess imagine a multimedia obsidian or notion that behaves according to some insane arcane rules that you can't ever really determine
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
Like the tide, it comes in and it washes over the beach. It's beautiful. But like the tide it goes out, sometimes it goes out further than it ever has, it recedes back across the beach and further out beyond the horizon. The bare seabed opens up in front of you and all you can do is look at it.
this is possible in mazelike research sprints on the internet
yeah
After thinking and forgetting and thinking and forgetting
It's
dusk
in a snowy forest and I'm playing with a fox.and the fake qualifier
ahnaf is it worth reading all those books
like magnets
sorry i am texting like a slav
no i haven't really read anything
idk
yes
abrar?
its good
Sun, 23 Nov 2025 10:37:17
there's probably something in that, but I don't feel like thinking about it too much yet.
i was tempted to lie about my name
it is hopeful
plato
not their contents
barren land
okay this is interesting because pedagogies we have rn are not proper models
i want to do that too
i did until you asked which kind of gave it away
its performative