i guess imagine a multimedia obsidian or notion that behaves according to some insane arcane rules that you can't ever really determine

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

Like the tide, it comes in and it washes over the beach. It's beautiful. But like the tide it goes out, sometimes it goes out further than it ever has, it recedes back across the beach and further out beyond the horizon. The bare seabed opens up in front of you and all you can do is look at it.

this is possible in mazelike research sprints on the internet

yeah

After thinking and forgetting and thinking and forgetting

It's

dusk

in a snowy forest and I'm playing with a fox.
It bites my wrist but there is only a dull ache.
I feel that it wants to say sorry but can't. I die.

and the fake qualifier

amazing hopefully this was all legible and frankly i might be going very off board but you seemed interesting

ahnaf is it worth reading all those books

like magnets

sorry i am texting like a slav

no i haven't really read anything


idk

yes

abrar?

its good

Sun, 23 Nov 2025 10:37:17

there's probably something in that, but I don't feel like thinking about it too much yet.

i was tempted to lie about my name

it is hopeful

plato

not their contents


barren land

okay this is interesting because pedagogies we have rn are not proper models

i want to do that too

i did until you asked which kind of gave it away

its performative