i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me

i see a website though something that reconfigures or is mazelike

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

i am quite confused, not quite getting the idea of it

i am quite illiterate on producing technology

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

i believe search always should be immersive, because whatever is pre planned and non consuming (what you are looking for is total engulfment by the spectre of the real), a joyous intensity, a flow of virtue

that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.

stalgivc is the greatest poster of all time

its good

think this is much more rhizomatic or immanent or mazelike than mainstream education now

is this you as well


idk

there is a distinction between western-modern pedagogical systems that's like text-based as in a legal method but there is an idea of "pathshala" or "guru shissho"/ "porompora" i mean how masters relayed knowledge to the student by (oral) transmission often by memorising books. so what was taught was always interactive. knowledge was interactive, you spoke with people rather than read texts.

propensity within someone

magnetisation basically means the induction of divine form unto you

have you read

much more tactility

feel you