The old failed actor genuinely believed this girl was of a lesser race. He believed she shouldn't be talking with me, shouldn't be here at this party, shouldn't be here in this country. He wanted a white England. I didn't really challenge him on it. Sometimes I justify it with thoughts like I was drunk, or baffled, or it isn't an argument I'll win, or he can't hear me anyway, or whatever. I didn't argue with him. I just cut off his rant and left with a pathetic "In a bit."
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext