that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.
the textwall is as much for me as it is for you
Thank you, Jack
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
i am quite confused, not quite getting the idea of it
After thinking and forgetting and thinking and forgetting
i see a website though something that reconfigures or is mazelike
hiding from the rain
I'm in a crowded lift and a girl I've never met tells me she thinks she might love me.
The lift won't stop at any floor, and I can't talk in front of all these people.
i haven't read 100 book s so i'm probably not getting the depth of all of what you're saying
it is hopeful
its performative
what do you mean