2 (actually index). two is company

Mon, 03 Nov 2025 08:38:49

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

Thu, 06 Nov 2025 21:22:59

something for the future. something to look at when this is more. I've been thinking about... whatever

hiding from the rain

Thu, 06 Nov 2025 23:18:46


it exists in my head in some way that i'm trying to get out i lied on my story a little bit because i'm mostly feeling it and thinking about it. feeling something deeply doesn't necessitate any kind of deep relevance or whatever but the thinking is useful

Rain, starting

I am below everything.

mazelike/rhizomatic/immanent/emergent are not antithetical to a transcendent real but its very manifestation

13, H, grate


        13       |
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            H   |
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Thu, 06 Nov 2025 23:18:46

i haven't read 100 book s so i'm probably not getting the depth of all of what you're saying

like people can read 100 books and still not have the fire within them

yes

Better Lift

Thu, 04 Dec 2025 11:31:03

brb i will read and reply sincerely



i am quite confused, not quite getting the idea of it

I'm in a crowded lift and a girl I've never met tells me she thinks she might love me.
The lift won't stop at any floor, and I can't talk in front of all these people.

i love to walk around and see things and take photos and go online and look at websites and click on links and take screenshots i love to surf and i love to browse

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine