kind of mythopoesis
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
i hope ai fixes this with the cessation of interfaces and walls
it exists in my head in some way that i'm trying to get out i lied on my story a little bit because i'm mostly feeling it and thinking about it. feeling something deeply doesn't necessitate any kind of deep relevance or whatever but the thinking is useful
so at the end
we can only engage in such a way
division of reality is straying away from it
yes
okay im going very rogue and very inarticulate
i hadn't considered this pedagogically or as a kind of personal knowledge management system (puke) at all but i suppose it is both of those things
no like which do people call me
is everyoneback on tumblr now
and the fake qualifier
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
ahnaf abrar
no longer writing in the third person
"Anyway, you're you. I mean, look at you!" she says. "You could get with anyone, anyone in the street. Really."
send your tumblr