but really the thing should be autonomous
i see a website though something that reconfigures or is mazelike
kind of mythopoesis
i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
a heavy, heavy rain. a clear day.
I created this site
.isaac
Thu, 06 Nov 2025 21:22:59
magnetisation/form
i dont understand magnetisation