theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

i love it here

Hours staring at the ceiling, the wall, curling up into a ball. It seems annoyed with the light, it kind of recoils. It will get lighter. I wonder where it goes in the day.


2 (actually index). two is company

ahnaf is it worth reading all those books

Like the tide, it comes in and it washes over the beach. It's beautiful. But like the tide it goes out, sometimes it goes out further than it ever has, it recedes back across the beach and further out beyond the horizon. The bare seabed opens up in front of you and all you can do is look at it.

and so on. not wanting the rhyming / clanging

and the fake qualifier

you know who you are. no more time, not like

1

. way too specific.

Thank you for telling me that I'm failing to see how I'm reproducing the dynamics I'm trying to critique by only describing my Korean colleague / fresh meat and the black girl in relation to others and myself.

...

much more tactility

mazelike/rhizomatic/immanent/emergent are not antithetical to a transcendent real but its very manifestation

think this is much more rhizomatic or immanent or mazelike than mainstream education now

to work in time to get to the timeless, perfection thru chaos

We stand there laughing. The fireworks go off behind him.

we can only engage in such a way

autonomy of learning

Thank you, Jack

there is a distinction between western-modern pedagogical systems that's like text-based as in a legal method but there is an idea of "pathshala" or "guru shissho"/ "porompora" i mean how masters relayed knowledge to the student by (oral) transmission often by memorising books. so what was taught was always interactive. knowledge was interactive, you spoke with people rather than read texts.

The bird dives back into the tree. It shakes, some leaves fall.

13, H, grate