Mon, 03 Nov 2025 08:38:49

a heavy, heavy rain. a clear day.

I created this site

.


theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

you cannot feed someone language, they have to speak

yeah

so at the end

is this you as well

Lift Analysis

something religious, a kind of complex,

it will get lighter

, something washing, cleansing, revealing, etc.


isaac

we can only engage in such a way

magnetises a pin

have you read

feel you

i want to do that too

not their contents

autonomy of learning

think this is much more rhizomatic or immanent or mazelike than mainstream education now

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

i believe search always should be immersive, because whatever is pre planned and non consuming (what you are looking for is total engulfment by the spectre of the real), a joyous intensity, a flow of virtue

we need to be deconstructing our identities


so an active mazelike process

okay this is interesting because pedagogies we have rn are not proper models

so the method has to be autonomous

i don't really want to be associated with that one for some reason

i struggle with building a personal technical architecture for storing media, both curation and creation. instead i bookmark everything

the textwall is as much for me as it is for you