as in
fw
i struggle with building a personal technical architecture for storing media, both curation and creation. instead i bookmark everything
lol
isaac
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
god "possessing" artists "possessing" people
lol yea
its good
We gather around the start of a causeway down to the Thames. It's a pretty cold night and there's a breeze coming off the river.
i understand
i haven't read 100 book s so i'm probably not getting the depth of all of what you're saying
like magnets
He went in there with a camera to film it before he moved out of the building. He didn't think anyone would believe the story if he didn't have proof.
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
Thu, 06 Nov 2025 23:18:46
yeah