as in

fw

i struggle with building a personal technical architecture for storing media, both curation and creation. instead i bookmark everything

lol

isaac

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

or never left

god "possessing" artists "possessing" people

lol yea

its good

We gather around the start of a causeway down to the Thames. It's a pretty cold night and there's a breeze coming off the river.

i understand

i haven't read 100 book s so i'm probably not getting the depth of all of what you're saying

like magnets

He went in there with a camera to film it before he moved out of the building. He didn't think anyone would believe the story if he didn't have proof.

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

Thu, 06 Nov 2025 23:18:46

yeah

Better Lift