way too random but already engaging. i want to explore it
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
a lot of what i've been doing has been some imaginary screenshot or recording of his website, something that could be found within it
all that is to say
plato
this is possible in mazelike research sprints on the internet
is everyoneback on tumblr now
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
...
stalgivc is the greatest poster of all time
i really havent
wow, you are the first stranger to write a textwall to me
not their contents
not so on: yvf(wthw)
i guess imagine a multimedia obsidian or notion that behaves according to some insane arcane rules that you can't ever really determine
i understand