way too random but already engaging. i want to explore it

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

a lot of what i've been doing has been some imaginary screenshot or recording of his website, something that could be found within it

all that is to say

plato

this is possible in mazelike research sprints on the internet

magnetisation basically means the induction of divine form unto you

is everyoneback on tumblr now

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext


...

Like the tide, it comes in and it washes over the beach. It's beautiful. But like the tide it goes out, sometimes it goes out further than it ever has, it recedes back across the beach and further out beyond the horizon. The bare seabed opens up in front of you and all you can do is look at it.

stalgivc is the greatest poster of all time

i really havent

wow, you are the first stranger to write a textwall to me

not their contents

not so on: yvf(wthw)

Better Lift

i guess imagine a multimedia obsidian or notion that behaves according to some insane arcane rules that you can't ever really determine

i understand


IWGD