i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me
Better Lift
I'm in a crowded lift and a girl I've never met tells me she thinks she might love me.
The lift won't stop at any floor, and I can't talk in front of all these people.
Thu, 06 Nov 2025 21:22:59
Windrush Art Kid Oligarch
a heavy, heavy rain. a clear day.
I created this site
.isaac
i understand
but it is in my head and am i compelled to realise it, so it is my silmarillion, my tempelos
its good short few pages
its performative
something for the future. something to look at when this is more. I've been thinking about... whatever
there's probably something in that, but I don't feel like thinking about it too much yet.
thank you
have you read
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
all that is to say
magnetisation basically means the induction of divine form unto you
which magnetises chains of pins
so the method has to be autonomous
i love it here
i hadn't considered this pedagogically or as a kind of personal knowledge management system (puke) at all but i suppose it is both of those things