a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
something for the future. something to look at when this is more. I've been thinking about... whatever
something religious, a kind of complex,
it will get lighter
, something washing, cleansing, revealing, etc."Put a blanket."
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
a lot of what i've been doing has been some imaginary screenshot or recording of his website, something that could be found within it
you have a beautiful account btw
I'm trying to picture the scene inside, like I was trying to picture the scene in the tree.
Above and in front two birds are darting in and out of a tree. Sometimes they collide to fight or maybe mate, but I can't really make it out in the low light. It's just after
dusk
, I have nothing to do, I'm watching them, trying to figure it out.in a post. I want to be remembered
"Anyway, you're you. I mean, look at you!" she says. "You could get with anyone, anyone in the street. Really."
I am below everything.
Above and behind a window opens and a cigarette hangs out.
have you read
Thu, 04 Dec 2025 11:31:03
lol yea
isaac
its good short few pages
you cannot feed someone language, they have to speak
so at the end
Thank you, Jack