i got bored though because iknew all of the different arrangements of it. i
probably needed to stick at it longer to get it dense enough to feel navigable
in a way that was engaging to me
i see a website though something that reconfigures or is mazelike
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
a lot of what i've been doing has been some imaginary screenshot or recording
of his website, something that could be found within it