Above and behind a window opens and a cigarette hangs out.
Wed, 11 Nov 2025 21:12:41
Mon, 03 Nov 2025 08:38:49
with this post net clarity and the hours of nothing that followed I realise this is going to be awful.
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
there's probably something in that, but I don't feel like thinking about it too much yet.
It's
dusk
in a snowy forest and I'm playing with a fox.She says something that isn't really right but isn't really wrong. I'm not taking in their words any more, just their voices, trying to get a feel for whatever is going on between them. I'm imagining what it's like for them in this delicate situation, what I would say if it were me. She has that perfect upper-class accent, and she's using whatever upper-class tact that comes with it to navigate this. Style. They can't be together, but their voices are betraying them.
we can only engage in such a way
we want to live the knowledge too live the content
much more tactility
to work in time to get to the timeless, perfection thru chaos
"No, it'll get cold!"
"Put a tut ahh put a-"
i haven't read 100 book s so i'm probably not getting the depth of all of what you're saying
amazing hopefully this was all legible and frankly i might be going very off board but you seemed interesting
my watchlater reached its limit years ago and now i have to create a playlist for each new topic im interested in but it is incredibly hard to create the taxonomy of knowledge because everything seems to be everything else because at the end it is what you get from it that matters not what is given
"Anyway, you're you. I mean, look at you!" she says. "You could get with anyone, anyone in the street. Really."
okay im going very rogue and very inarticulate