to work in time to get to the timeless, perfection thru chaos
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
Sun, 23 Nov 2025 10:37:17
"I'm only attracted to you", he replies. "Like, you only."
There is a pause. She ashes her cigarette. It falls on me. It seems like the birds have stopped too.
Tue, 02 Dec 2025 11:29:50
I wonder if the birds knew I was watching?
One of the birds shoots out of the tree.
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
She closes the window. I wasn't paying attention anyway, I'm getting cold, and the birds are nowhere to be seen. I go inside.
something for the future. something to look at when this is more. I've been thinking about... whatever
in a post. I want to be remembered
there is a distinction between western-modern pedagogical systems that's like text-based as in a legal method but there is an idea of "pathshala" or "guru shissho"/ "porompora" i mean how masters relayed knowledge to the student by (oral) transmission often by memorising books. so what was taught was always interactive. knowledge was interactive, you spoke with people rather than read texts.