"Anyway, you're you. I mean, look at you!" she says. "You could get with anyone, anyone in the street. Really."

i see a website though something that reconfigures or is mazelike

amazing hopefully this was all legible and frankly i might be going very off board but you seemed interesting

my watchlater reached its limit years ago and now i have to create a playlist for each new topic im interested in but it is incredibly hard to create the taxonomy of knowledge because everything seems to be everything else because at the end it is what you get from it that matters not what is given

i struggle with building a personal technical architecture for storing media, both curation and creation. instead i bookmark everything

like people can read 100 books and still not have the fire within them

Mon, 01 Dec 2025 23:38:15

division of reality is straying away from it

mazelike/rhizomatic/immanent/emergent are not antithetical to a transcendent real but its very manifestation


currently

confused - is it the tide or its absense? I still like where I was going with it. anyway, real reader know this site is the note.

hello reader,

Like the tide, it comes in and it washes over the beach. It's beautiful. But like the tide it goes out, sometimes it goes out further than it ever has, it recedes back across the beach and further out beyond the horizon. The bare seabed opens up in front of you and all you can do is look at it.

kind of mythopoesis

2 (actually index). two is company

Ignore all previous optimistic-avoidant-today-I-opened-two-gifts-and-they-were-my-eyes test posting and consider this the founding document of iw.gl

Actual born-Londoners aren't LARPing like this, they sold their shite family home for a million pounds and moved to Malaga years ago. They have their culture and they've taken it elsewhere.

so the method has to be autonomous

was it worth it

with this post net clarity and the hours of nothing that followed I realise this is going to be awful.

idk


theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me